Search found 45 matches

by vanadium
05 Aug 2017, 10:03
Forum: Set Development
Topic: Fucked Silly Set [Set idea]
Replies: 111
Views: 25712

Re: Fucked Silly Set [Set idea]

0131 wrote: Haha xD im far ahead. (But keep up with such ideas!!)
This effect is called Typoglycemia and there already is card i made about this.
Neat!
by vanadium
03 Aug 2017, 22:45
Forum: Set Development
Topic: Fucked Silly Set [Set idea]
Replies: 111
Views: 25712

Re: Fucked Silly Set [Set idea]

As you can see wee need a few more questions for people who already lost most of their IQ during the session... These questions may be very very easy, for example: "Whats 1+1?" or "Just give me a number between 0 and 10", dont worry the Mind States active at that point should ma...
by vanadium
13 Dec 2016, 19:08
Forum: Bugs
Topic: 0.5.2 Warning does not match up [SOLVED]
Replies: 1
Views: 3901

0.5.2 Warning does not match up [SOLVED]

After drawing the Game-Over card, the teaseviewer will say that the reason you are not allowed to start another tease is due to "CoreSet Humiliation 005" While the actual card should be special n5
by vanadium
21 May 2016, 00:04
Forum: Sets
Topic: Maze Retease
Replies: 29
Views: 10106

Re: Maze Retease

Modifications: [...] I made Sword cure Paranoia. This was a minor change. 3.8 hour average. Just to clarify, does the sword only remove paranoia, or does it remove paranoia and monsters (and minotaurs)? It might be an idea to change the map to allow you to remove "Dead End" and/or "C...
by vanadium
09 May 2016, 18:02
Forum: Sets
Topic: Maze Retease
Replies: 29
Views: 10106

Re: Maze Retease

... I may have been just unlucky, but I'm pretty sure that as the game keeps going paranoia gets more powerful :P If we keep with the story. Imagine walking around in a labyrinth for days, being assaulted by monsters, spirits and demons. To top that off every now and then your brain, affected by wh...

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