Neat!0131 wrote: Haha xD im far ahead. (But keep up with such ideas!!)
This effect is called Typoglycemia and there already is card i made about this.
Search found 45 matches
- 05 Aug 2017, 10:03
- Forum: Set Development
- Topic: Fucked Silly Set [Set idea]
- Replies: 111
- Views: 25712
Re: Fucked Silly Set [Set idea]
- 03 Aug 2017, 22:45
- Forum: Set Development
- Topic: Fucked Silly Set [Set idea]
- Replies: 111
- Views: 25712
Re: Fucked Silly Set [Set idea]
As you can see wee need a few more questions for people who already lost most of their IQ during the session... These questions may be very very easy, for example: "Whats 1+1?" or "Just give me a number between 0 and 10", dont worry the Mind States active at that point should ma...
- 13 Dec 2016, 19:08
- Forum: Bugs
- Topic: 0.5.2 Warning does not match up [SOLVED]
- Replies: 1
- Views: 3901
0.5.2 Warning does not match up [SOLVED]
After drawing the Game-Over card, the teaseviewer will say that the reason you are not allowed to start another tease is due to "CoreSet Humiliation 005" While the actual card should be special n5
- 21 May 2016, 00:04
- Forum: Sets
- Topic: Maze Retease
- Replies: 29
- Views: 10106
Re: Maze Retease
Modifications: [...] I made Sword cure Paranoia. This was a minor change. 3.8 hour average. Just to clarify, does the sword only remove paranoia, or does it remove paranoia and monsters (and minotaurs)? It might be an idea to change the map to allow you to remove "Dead End" and/or "C...
- 09 May 2016, 18:02
- Forum: Sets
- Topic: Maze Retease
- Replies: 29
- Views: 10106
Re: Maze Retease
... I may have been just unlucky, but I'm pretty sure that as the game keeps going paranoia gets more powerful :P If we keep with the story. Imagine walking around in a labyrinth for days, being assaulted by monsters, spirits and demons. To top that off every now and then your brain, affected by wh...